It's Genuary 2024! Watch as I attempt to build a falling sand simulation in p5.js using a grid of pixels and simple rules.
- A month of generative art in January 
- A world of sand, water, fire and smoke made out of pixels 
- Tutorial about making the same kind of simulation with p5.js by Jason McGhee 
- A book about simulating the natural world with physics simulations 
- A Game built on top of the Falling Everything engine 
- My previous coding challenge about cellular automata. 
- My coding challenge about John Conway's Game of Life. 
- Editingby Mathieu Blanchette 
- Animationsby Jason Heglund 

