In this coding challenge, I implement a "Poisson-disc Sampling" algorithm to evenly (but randomly) distribute a set of seed points throughout a canvas. The algorithm is implemented in JavaScript using p5.js.
- Animation of Poisson Disc Sampling by Jason Davies 
- Robert Bridson's paper on fast Poisson Disc Sampling algorithm 
- Live Stream with Poisson-disc-sampling and DLA. 
- Editingby Mathieu Blanchette 
- Animationsby Jason Heglund 
